Direct Calling
This section will guide you to start the call/conference directly with the session id of your choice. The session id is the most important parameter as all the users joining the same session id will be connected to the same call/conference.
Implementation
The most important class that will be used in the implementation is the CallSettings
class. This class allows you to set the various parameters for the call/conference. In order to set the various parameters of the CallSettings
class, you need to use the CallSettingsBuilder
class. Below are the various options available with the CallSettings
class.
The mandatory parameter is the sessionId for the call/conference. You can use the setSessionId()
method of the CallSettingsBuilder
to set the session Id of the call.
A basic example of how to start a direct call:
- Javascript
- Typescript
let sessionID = "SESSION_ID";
let audioOnly = false;
let defaultLayout = true;
let callSettings = new CometChat.CallSettingsBuilder()
.enableDefaultLayout(defaultLayout)
.setSessionID(sessionID)
.setIsAudioOnlyCall(audioOnly)
.build();
CometChat.startCall(
callSettings,
document.getElementById("callScreen"),
new CometChat.OngoingCallListener({
onUserListUpdated: userList => {
console.log("user list:", userList);
},
onCallEnded: call => {
console.log("Call ended:", call);
},
onError: error => {
console.log("Error :", error);
},
onMediaDeviceListUpdated: deviceList => {
console.log("Device List:", deviceList);
},
onUserMuted: (userMuted, userMutedBy) => {
// This event will work in JS SDK v3.0.2-beta1 & later.
console.log("Listener => onUserMuted:", userMuted, userMutedBy);
},
onScreenShareStarted: () => {
// This event will work in JS SDK v3.0.3 & later.
console.log("Screen sharing started.");
},
onScreenShareStopped: () => {
// This event will work in JS SDK v3.0.3 & later.
console.log("Screen sharing stopped.");
},
onCallSwitchedToVideo: (sessionId, callSwitchInitiatedBy, callSwitchAcceptedBy) => {
// This event will work in JS SDK v3.0.8 & later.
console.log("call switched to video:", {sessionId, callSwitchInitiatedBy, callSwitchAcceptedBy});
}
})
);
let sessionID: string = "SESSION_ID";
let audioOnly: boolean = false;
let defaultLayout: boolean = true;
let callSettings: CometChat.CallSettings = new CometChat.CallSettingsBuilder()
.enableDefaultLayout(defaultLayout)
.setSessionID(sessionID)
.setIsAudioOnlyCall(audioOnly)
.build();
CometChat.startCall(
callSettings,
document.getElementById("callScreen"),
new CometChat.OngoingCallListener({
onUserJoined: (user: CometChat.User) => {
console.log("user joined:", user);
},
onUserLeft: (user: CometChat.User) => {
console.log("user left:", user);
},
onUserListUpdated: (userList: CometChat.User[]) => {
console.log("user list:", userList);
},
onCallEnded: (call: CometChat.Call) => {
console.log("Call ended:", call);
},
onError: (error: CometChat.CometChatException) => {
console.log("Error :", error);
},
onMediaDeviceListUpdated: (deviceList: Object) => {
console.log("Device List:", deviceList);
},
onUserMuted: (userMuted: CometChat.User, userMutedBy: CometChat.User) => {
// This event will work in JS SDK v3.0.2-beta1 & later.
console.log("Listener => onUserMuted:", userMuted, userMutedBy);
},
onScreenShareStarted: () => {
// This event will work in JS SDK v3.0.3 & later.
console.log("Screen sharing started.");
},
onScreenShareStopped: () => {
// This event will work in JS SDK v3.0.3 & later.
console.log("Screen sharing stopped.");
}
});
);
The setAudioOnlyCall()
method allows you to set if the call is supposed to be an audio call or an audio-video call. If set to true
, the call will be an audio-only call else when set to false
the call will be an audio-video call. The default is false
, so if not set, the call will be an audio-video call.
Parameter | Description |
---|---|
callSettings | Object of CallSettings Class. |
callScreen | DOM element where you want to show the call UI. |
OngoingCallListener | CometChat.OngoingCallListener where the real-time events will be received. |
The OngoingCallListener
provides you with the below callback methods:
Callback Method | Description |
---|---|
onUserJoined(user) | This method is called when any other user joins the call. The user details can be obtained from the User object provided. |
onUserLeft(user) | This method is called when a user leaves the call. The details of the user can be obtained from the provided User object. |
onError() | This method is called when there is some error in establishing the call. |
onCallEnded() | This method is called when the call is successfully ended. The call details can be obtained from the Call object provided. |
onUserListUpdated(userList) | This method is triggered every time a participant joins or leaves the call providing the list of users active in the call. |
onMediaDeviceListUpdated(deviceList) | This method is triggered if any new audio output source is available or becomes unavailable. |
onUserMuted(userMuted, userMutedBy) | This method is triggered when a user is muted in the ongoing call. |
onScreenShareStarted() | This method is triggered when the local user starts sharing a screen. |
onScreenShareStopped() | This method is triggered when the local user stops sharing a screen. |
onCallSwitchedToVideo(sessionId, callSwitchInitiatedBy, callSwitchAcceptedBy) | This callback is triggered when an audio call is converted into a video call. |
Settings
The CallSettings
class is the most important class when it comes to the implementation of the Calling feature. This is the class that allows you to customize the overall calling experience. The properties for the call/conference can be set using the CallSettingsBuilder
class. This will eventually give you an object of the CallSettings
class which you can pass to the startCall()
method to start the call.
The mandatory parameters that are required to be present for any call/conference to work are:
- sessionId - The unique session Id for the call/conference session.
The options available for customization of calls are:
Setting | Description |
---|---|
enableDefaultLayout(defaultLayout: boolean) | If set to true enables the default layout for handling the call operations. If set to false it hides the button layout and just displays the Call View.Default value = true |
showEndCallButton(showEndCallButton: boolean) | If set to true it displays the EndCallButton in Button Layout. if set to false it hides the EndCallButton in Button Layout.Default value = true |
showPauseVideoButton(showPauseVideoButton: boolean) | If set to true it displays the PauseVideoButton in Button Layout. if set to false it hides the PauseVideoButton in Button Layout.Default value = true |
showMuteAudioButton(showMuteAudioButton: boolean) | If set to true it displays the MuteAudioButton in Button Layout. if set to false it hides the MuteAudioButton in Button Layout.Default value = true |
showScreenShareButton(showScreenShareButton: boolean) | If set to true it displays the ShareScreenButton in Button Layout. if set to false it hides the ShareScreenButton in Button Layout.Default value = true |
showModeButton(showModeButton: boolean) | If set to true it displays the ShowModeButton in Button Layout. if set to false it hides the ShowModeButton in Button Layout.Default value = true |
setIsAudioOnlyCall(audioOnly: boolean) | If set to true, the call will be strictly an audio call. If ser to false, the call will be an audio-video call. Default value = false |
setMode(mode: string) | CometChat provides 4 options for the calling UI. 1. CometChat.CALL_MODE.DEFAULT 2. CometChat.CALL_MODE.SPOTLIGHT 3. CometChat.CALL_MODE.SINGLE 4. CometChat.CALL_MODE.GRID Default value = CometChat.CALL_MODE.DEFAULT |
startWithAudioMuted(audioMuted: boolean) | This ensures the call is started with the audio muted if set to true. Default value = false |
startWithVideoMuted(videoMuted: boolean) | This ensures the call is started with the video paused if set to true. Default value = false |
setCustomCSS(customCSS: string) | This will apply the given CSS on the Calling UI. For example: let customCSS = ".main-container{border: 1px solid yellow}"; setCustomCSS(customCSS) You can read more about custom CSS here. |
| forceLegacyUI(legacyUI: boolean)
| This ensures that the legacy UI is used.
Default value = true |
| showSwitchToVideoCallButton(switchCall: boolean)
| This method shows/hides the switch to video call button. If set to true it will display the switch to video call button. If set to false it will hide the switch to video call button.
Default value = true |
| setMainVideoContainerSetting(containerSettings: MainVideoContainerSetting) | This method can be used to customize the main video container. You can read more about this here. |
In case you wish to achieve a completely customized UI for the Calling experience, you can do so by embedding default android buttons to the screen as per your requirement and then use the below methods to achieve different functionalities for the embedded buttons.
For the use case where you wish to align your own custom buttons and not use the default layout provided by CometChat, you can embed the buttons in your layout and use the below methods to perform the corresponding operations:
Mute Audio
You can call the muteAudio(mute: boolean)
method to mute/unmute your audio stream.
- Mute Audio
- Typescript
let callController = CometChat.CallController.getInstance();
callController.muteAudio(true);
let callController: CometChat.CallController = CometChat.CallController.getInstance();
callController.muteAudio(true);
If set to true
the audio stream will be muted and if set to false
the audio stream will be unmuted.
Pause Video
You can call the pauseVideo(pause: boolean)
method to pause/unpause video stream.
- Pause Video
- Typescript
let callController = CometChat.CallController.getInstance();
callController.pauseVideo(true);
let callController: CometChat.CallController = CometChat.CallController.getInstance();
callController.pauseVideo(true);
If set to true
the video stream will be paused and if set to false
the video stream will be unpaused.
Start Screen Share
You can call startScreenShare()
to start the screen share.
- Start Screen Share
- Typescript
let callController = CometChat.CallController.getInstance();
callController.startScreenShare();
let callController: CometChat.CallController = CometChat.CallController.getInstance();
callController.startScreenShare();
Stop Screen Share
You can call stopScreenShare()
to stop the screen share.
- Stop Screen Share
- Typescript
let callController = CometChat.CallController.getInstance();
callController.stopScreenShare();
let callController: CometChat.CallController = CometChat.CallController.getInstance();
callController.stopScreenShare();
Set Mode
You can use the setMode(mode: string)
method to set the mode.
- Set Mode
- Typescript
let mode = CometChat.CALL_MODE.SPOTLIGHT;
let callController = CometChat.CallController.getInstance();
callController.setMode(mode);
let mode: string = CometChat.CALL_MODE.SPOTLIGHT;
let callController: CometChat.CallController = CometChat.CallController.getInstance();
callController.setMode(mode);
Get Audio Input Devices
You can use the getAudioInputDevices()
method to get all the available audio input devices.
- Get Audio Input Devices
- Typescript
let callController = CometChat.CallController.getInstance();
let audioInputDevices = callController.getAudioInputDevices();
let callController: CometChat.CallController = CometChat.CallController.getInstance();
let audioOutputDevices: CometChat.MediaDevice[] = callController.getAudioOutputDevices();
Get Audio Output Devices
You can use the getAudioOutputDevices()
method to get all the available audio output devices.
- Get Audio Output Devices
- Typescript
let callController = CometChat.CallController.getInstance();
let audioOutputDevices = callController.getAudioOutputDevices();
let callController: CometChat.CallController = CometChat.CallController.getInstance();
let audioOutputDevices: CometChat.MediaDevice[] = callController.getAudioOutputDevices();
Get Video Input Devices
You can use the getVideoInputDevices()
method to get all the available video input devices.
- Get Video Input Devices
- Typescript
let callController = CometChat.CallController.getInstance();
let videoInputDevices = callController.getVideoInputDevices();
let callController: CometChat.CallController = CometChat.CallController.getInstance();
let videoInputDevices: CometChat.MediaDevice[] = callController.getVideoInputDevices();
Set Audio Input Device
You can use the setAudioInputDevice(deviceId)
method to set the active audio input device.
- Set Audio Input Devices
- Typescript
let callController = CometChat.CallController.getInstance();
callController.setAudioInputDevice(deviceId);
let callController: CometChat.CallController = CometChat.CallController.getInstance();
callController.setAudioInputDevice(deviceId);
Set Audio Output Device
You can use the setAudioOutputDevice(deviceId)
method to set the active audio output device.
- Set Audio Output Devices
- Typescript
let callController = CometChat.CallController.getInstance();
callController.setAudioOutputDevice(deviceId);
let callController: CometChat.CallController = CometChat.CallController.getInstance();
callController.setAudioOutputDevice(deviceId);
Set Video Input Device
You can use the setVideoInputDevice(deviceId)
method to set the active video input device.
- Set Video Input Devices
- Typescript
let callController = CometChat.CallController.getInstance();
callController.setVideoInputDevice(deviceId);
let callController: CometChat.CallController = CometChat.CallController.getInstance();
callController.setVideoInputDevice(deviceId);
Switch To Video Call
You can use the switchToVideoCall()
method to switch from audio call to video call.
- Javascript
- Typescript
let callController = CometChat.CallController.getInstance();
callController.switchToVideoCall();
let callController: CometChat.CallController = CometChat.CallController.getInstance();
callController.switchToVideoCall();
End Call
You can use the CometChat.endCall()
method of the CometChat
class to end the call.
- End Call
- Typescript
CometChat.endCall("SESSION_ID_FOR_THE_CALL").then(
call => {
console.log('call ended', call);
}, error => {
console.log('error', error);
}
);
let sessionId: string = "SESSION_ID_FOR_THE_CALL"
CometChat.endCall(sessionId).then(
(call: CometChat.Call) => {
console.log('call ended', call);
}, (error: CometChat.CometChatException) => {
console.log('error', error);
}
);
The CometChat.getActiveCall()
method in case of Direct Calling will return null and all the details related to the call session will have to be saved and maintained at your end.
Call Participant Count
In order to get the number of participants in any call, you can use the getCallParticipantCount()
method. This method takes the session id for the call and returns the number or participants that are active in the call
- Call Participant Count
- Typescript
let sessionId = "CALL_SESSION_ID";
let callType = "DIRECT";
CometChat.getCallParticipantCount(sessionId, callType).then(
count => {
console.log("Participants count =", count);
}, error => {
console.log("Some error occurred =", error);
}
);
let sessionId: string = "CALL_SESSION_ID";
let callType: string = "DIRECT";
CometChat.getCallParticipantCount(sessionId, callType).then(
(count: number) => {
console.log("Participants count =", count);
}, (error: CometChat.CometChatException) => {
console.log("Some error occurred =", error);
}
);