This section will provide information on how a complete calling workflow can be set up using the CometChat SDK. We’ve built the complete workflow to help your users make calls, receive calls as well as accept/reject calls.Let us assume Alex to be the call initiator and Bob is the receiver.
Alex initiates the call to Bob using the initiateCall() method.
Bob now has two choices:
Accept the call from Alex using the acceptCall() method.
Reject the call from Alex using the rejectCall() method passing the status as rejected.
In the meantime, Alex has the option to cancel the call he initiated to Bob using the rejectCall() method passing the status as cancelled.
If Bob accepts the call from Alex, both Alex and Bob need to call the startCall() method. Alex in the onOutgoingCallAccepted() method of the CallListener and Bob in the success obtained from the **acceptCall()** method and both will be connected to each other.
In the case where the initiator wishes to cancel the call, use the same above rejectCall() method and just pass the status to the rejectCall() method as CometChat.CALL_STATUS.CANCELLED
Once the call request is sent and the receiver has accepted the call, both the initiator and the receiver need to call the startCall() method.You need to call this method for two scenarios:
After you accept an incoming call i.e. in the onSuccess() callback of the acceptCall() method.
After the recipient accepts an outgoing call i.e. in the onOutgoingCallAccepted() callback of the CallListener listener.
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/** * You can get the call Object from the success of acceptCall() or from the onOutgoingCallAccepted() callback of the CallListener. */let sessionId = call.sessionId;let audioOnly = false;let deafaultLayout = true;let callListener = new CometChat.OngoingCallListener({ onUserJoined: user => { console.log('User joined call:', user); }, onUserLeft: user => { console.log('User left call:', user); }, onUserListUpdated: userList => { console.log("user list:", userList); }, onAudioModesUpdated: (audioModes) => { console.log("audio modes:", audioModes); }, onCallEnded: call => { console.log('Call ended listener', call); }, onError: error => { console.log('Call Error: ', error); }, onCallSwitchedToVideo: (sessionId, callSwitchInitiatedBy, callSwitchAcceptedBy) => { console.log("call switched to video:", {sessionId, callSwitchInitiatedBy, callSwitchAcceptedBy}); }, onUserMuted: (userMuted, userMutedBy) => { console.log("user muted:", {userMuted, userMutedBy}); }});let callSettings = new CometChat.CallSettingsBuilder() .setSessionID(sessionId) .enableDefaultLayout(deafaultLayout) .setIsAudioOnlyCall(audioOnly) .setCallEventListener(callListener) .build();render(){ return( <View style={{height: '100%', width: '100%', position: 'relative'}}> <CometChat.CallingComponent callsettings= {callSettings} /> </View> );}
Parameter
Description
callSettings
Object of CallSettings class.
OngoingCallListener
CometChat.OngoingCallListener where the real-time events will be received.
The OngoingCallListener listener provides you with the below callback methods:
Callback Method
Description
onUserJoined(User user)
This method is called when any other user joins the call. The user details can be obtained from the User object provided.
onUserLeft(User user)
This method is called when a user leaves the call. The details of the user can be obtained from the provided User object.
onError()
This method is called when there is some error in establishing the call.
onCallEnded()
This method is called when the call is successfully ended. The call details can be obtained from the Call object provided.
onUserListUpdated(userList)
This method is triggered every time a participant joins or leaves the call providing the list of users active in the call.
onAudioModesUpdated(audioModes)
This callback is triggered if any new audio output source is available or becomes unavailable.
The CallSettings class is the most important class when it comes to the implementation of the Calling feature. This is the class that allows you to customize the overall calling experience. The properties for the call/conference can be set using the CallSettingsBuilder class. This will eventually give you an object of the CallSettings class which you can pass to the startCall() method to start the call.The mandatory parameters that are required to be present for any call/conference to work are:
sessionId - The unique session Id for the call/conference session.
The options available for customization of calls are:
Setting
Description
enableDefaultLayout(defaultLayout: boolean)
If set to true enables the default layout for handling the call operations. If set to false it hides the button layout and just displays the Call View. Default value = true
showEndCallButton(showEndCallButton: boolean)
If set to true it displays the EndCallButton in Button Layout. if set to false it hides the EndCallButton in Button Layout. Default value = true
If set to true it displays the SwitchCameraButton in Button Layout. if set to false it hides the SwitchCameraButton in Button Layout. Default value = true
showAudioModeButton(showAudioModeButton: boolean)
If set to true it displays the AudioModeButton in Button Layout. if set to false it hides the AudioModeButton in Button Layout. Default value = true
setIsAudioOnlyCall(audioOnly: boolean)
If set to true, the call will be strictly an audio call. If ser to false, the call will be an audio-video call. Default value = false
setMode(mode: string)
CometChat provides 3 options for the calling UI. 1. CometChat.CALL_MODE.DEFAULT 2. CometChat.CALL_MODE.SPOTLIGHT 3. CometChat.CALL_MODE.SINGLE Default value = CometChat.CALL_MODE.DEFAULT
startWithAudioMuted(audioMuted: boolean)
This ensures the call is started with the audio muted if set to true. Default value = false
startWithVideoMuted(videoMuted: boolean)
This ensures the call is started with the video paused if set to true. Default value = false
setDefaultAudioMode(audioMode: string)
This method can be used if you wish to start the call with a specific audio mode. The available options are 1. CometChat.AUDIO_MODE.SPEAKER = “SPEAKER” 2. CometChat.AUDIO_MODE.EARPIECE = “EARPIECE” 3. CometChat.AUDIO_MODE.BLUETOOTH = “BLUETOOTH” 4. CometChat.AUDIO_MODE.HEADPHONES = “HEADPHONES”
showSwitchToVideoCallButton(switchCall: boolean)
This method shows/hides the switch to video call button. If set to true it will display the switch to video call button. If set to false it will hide the switch to video call button. Default value = true
setAvatarMode(avatarMode: string)
This method sets the mode of avatar. The avatar mode can be circle, square or fullscreen. Default value = circle
This method can be used to enable/disable video tile click functionality in Spotlight mode. Default value = true
enableVideoTileDrag(enableVideoTileDrag: boolean)
This method can be used to enable/disable video tile drag functionality in Spotlight mode. Default value = true
In case you wish to achieve a completely customised UI for the Calling experience, you can do so by embedding default android buttons to the screen as per your requirement and then use the below methods to achieve different functionalities for the embedded buttons.For the use case where you wish to align your own custom buttons and not use the default layout provided by the SDK you can embed the buttons in your layout and use the below methods to perform the corresponding operations:
This method will return the list of available audio modes. Based on the list received, you can set the audio mode for the ongoing call using the setAudioMode() method.
CometChat SDK provides a method to get the details of the call that is currently active. The CometChat.getActiveCall() will return an object of the Call class containing the details of the ongoing call. If there is no ongoing call this method will return null.
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let activeCall = CometChat.getActiveCall();
The getActiveCall() method will only return the details of the active call for the ongoing session in which the call has been started. If the app is restarted, the data will be lost.
In order to get the number of participants in any call, you can use the getCallParticipantCount() method. This method takes the session id for the call and returns the number of participants that are active in the call.