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Version: v4

Methods

Overview

The UI Kit's core function is to extend the Chat SDK, essentially translating the raw data and functionality provided by the underlying methods into visually appealing and easy-to-use UI components.

To effectively manage and synchronize the UI elements and data across all components in the UI Kit, we utilize internal events. These internal events enable us to keep track of changes in real time and ensure that the UI reflects the most current state of data.

The CometChat UI Kit has thoughtfully encapsulated the critical Chat SDK methods within its wrapper to efficiently manage internal eventing. This layer of abstraction simplifies interaction with the underlying CometChat SDK, making it more user-friendly for developers.

Methods

You can access the methods using the CometChatUIKit class. This class provides access to all the public methods exposed by the CometChat UI Kit.

Init

This method initializes the settings required for CometChat Javascript SDK. First, ensure UIKitSettings is set and then call the init() method on the app startup.

info

Make sure you replace the APP_ID, REGION and AUTH_KEY with your CometChat App ID, Region and Auth Key in the below code. The Auth Key is an optional property of the UIKitSettings Class. It is intended for use primarily during proof-of-concept (POC) development or in the early stages of application development. You can use the Auth Token method to log in securely.

import { UIKitSettingsBuilder } from "@cometchat/uikit-shared"; //import shared package

const COMETCHAT_CONSTANTS = {
APP_ID: "APP_ID", // Replace with your App ID
REGION: "REGION", // Replace with your App Region ("eu" or "us")
AUTH_KEY: "AUTH_KEY", // Replace with your Auth Key or leave blank if you are authenticating using Auth Token
};

//create the builder
const UIKitSettings = new UIKitSettingsBuilder()
.setAppId(COMETCHAT_CONSTANTS.APP_ID)
.setRegion(COMETCHAT_CONSTANTS.REGION)
.setAuthKey(COMETCHAT_CONSTANTS.AUTH_KEY)
.subscribePresenceForFriends()
.build();

//Initialize CometChat
CometChatUIKit.init(UIKitSettings)?.then(() => {
//login your user
});

getLoggedInUser

You can use this method to check if there is any existing session in the SDK. This method should return the details of the logged-in user.

import { CometChatUIKit } from "@cometchat/chat-uikit-react"; //import uikit package

CometChatUIKit.getLoggedinUser()
.then((user) => {
//Login user
})
.catch(console.log);

Login using Auth Key

This simple authentication procedure is useful when you are creating a POC or if you are in the development phase. For production apps, we suggest you use AuthToken instead of Auth Key.

import { CometChatUIKit } from "@cometchat/chat-uikit-react"; //import uikit package

const UID = "UID";

CometChatUIKit.getLoggedinUser()
.then((user) => {
if (!user) {
CometChatUIKit.login(UID)
.then((user) => {
console.log("Login Successful:", { user });
//mount your app
})
.catch(console.log);
} else {
//user already logged in
//mount your app
}
})
.catch(console.log);

Login using Auth Token

This advanced authentication procedure does not use the Auth Key directly in your client code thus ensuring safety.

  1. Create a User via the CometChat API when the user signs up in your app.
  2. Create an Auth Token via the CometChat API for the new user and save the token in your database.
  3. Load the Auth Token in your client and pass it to the loginWithAuthToken() method.
import { CometChatUIKit } from "@cometchat/chat-uikit-react"; //import uikit package

const authToken = "AUTH_TOKEN";

CometChatUIKit.getLoggedinUser()
.then((user) => {
if (!user) {
//Login user
CometChatUIKit.loginWithAuthToken(authToken)
.then((user) => {
console.log("Login Successful:", { user });
//mount your app
})
.catch(console.log);
} else {
//user already logged in
//mount your app
}
})
.catch(console.log);

Logout

This method is used to end the user session of the logged-in user

import { CometChatUIKit } from "@cometchat/chat-uikit-react"; //import uikit package

CometChatUIKit.logout();

Create user

This method takes a User object and the Auth Key as input parameters and returns the created User object if the request is successful.

import { CometChat } from "@cometchat/chat-sdk-javascript"; //import sdk package
import { CometChatUIKit } from "@cometchat/chat-uikit-react"; //import uikit package

const authKey = "AUTH_KEY";
const UID = "user1";
const name = "Kevin";

var user = new CometChat.User(UID);
user.setName(name);
CometChatUIKit.createUser(user, authKey)
.then((user) => {
console.log("user created", user);

CometChatUIKit.login(UID, authKey)
.then((user) => {
console.log("Login Successful:", { user });
//mount your app
})
.catch(console.log);
})
.catch(console.log);

Update user

This method takes a User object and the Auth Key as inputs and returns the updated User object on the successful execution of the request.

import { CometChat } from "@cometchat/chat-sdk-javascript"; //import sdk package
import { CometChatUIKit } from "@cometchat/chat-uikit-react"; //import uikit package

const authKey = "AUTH_KEY";
const UID = "user1";
const name = "Kevin Fernandez";

var user = new CometChat.User(UID);
user.setName(name);
CometChatUIKit.updateUser(user, authKey)
.then((user) => {
console.log("user updated", user);
})
.catch(console.log);

Base Message

Text message

This method sends a text message in a 1:1 or group chat. You need to pass a TextMessage object to it.

import { CometChat } from "@cometchat/chat-sdk-javascript"; //import sdk package
import { CometChatUIKit } from "@cometchat/chat-uikit-react"; //import uikit package
import { CometChatUIKitConstants } from "@cometchat/uikit-resources"; //import shared package

const receiverID = "UID";
const messageText = "Hello world!";
const receiverType = CometChatUIKitConstants.MessageReceiverType.user;
const textMessage = new CometChat.TextMessage(
receiverID,
messageText,
receiverType
);

CometChatUIKit.sendTextMessage(textMessage)
.then((message) => {
console.log("Message sent successfully:", message);
})
.catch(console.log);

Media message

This method sends a media message in a 1:1 or group chat. You need to pass a MediaMessage object to it.

info

Make sure you replace the INPUT FILE OBJECT with the actual file.

import { CometChat } from "@cometchat/chat-sdk-javascript"; //import sdk package
import { CometChatUIKit } from "@cometchat/chat-uikit-react"; //import uikit package
import { CometChatUIKitConstants } from "@cometchat/uikit-resources"; //import shared package

const receiverID = "UID";
const messageType = CometChatUIKitConstants.MessageTypes.file;
const receiverType = CometChatUIKitConstants.MessageReceiverType.user;
const mediaMessage = new CometChat.MediaMessage(
receiverID,
`INPUT FILE OBJECT`,
messageType,
receiverType
);

CometChatUIKit.sendMediaMessage(mediaMessage)
.then((message) => {
console.log("Media message sent successfully", message);
})
.catch(console.log);

Custom message

This method allows you to send custom messages which are neither text nor media messages.

import { CometChat } from "@cometchat/chat-sdk-javascript"; //import sdk package
import { CometChatUIKit } from "@cometchat/chat-uikit-react"; //import uikit package
import { CometChatUIKitConstants } from "@cometchat/uikit-resources"; //import shared package

const receiverID = "UID";
const customData = {
latitude: "50.6192171633316",
longitude: "-72.68182268750002",
};
const customType = "location";
const receiverType = CometChatUIKitConstants.MessageReceiverType.user;
const customMessage = new CometChat.CustomMessage(
receiverID,
receiverType,
customType,
customData
);

CometChatUIKit.sendCustomMessage(customMessage)
.then((message) => {
console.log("custom message sent successfully", message);
})
.catch(console.log);

Interactive Message

Form Message

This method allows you to send Form Messages which are the extension of Interactive Message

import { CometChat } from "@cometchat/chat-sdk-javascript"; //import sdk package
import { CometChatUIKit } from "@cometchat/chat-uikit-react"; //import uikit package
import {
CometChatUIKitConstants,
APIAction,
ButtonElement,
TextInput,
FormMessage,
} from "@cometchat/uikit-resources"; //import shared package

const receiverID = "UID";
// Create an instance of APIAction
let apiAction = new APIAction("https://example.com/api", "POST");

// Create an instance of ButtonElement
let submitButton = new ButtonElement("1", apiAction, "Submit");

// Create an instance of TextInput
let nameInput = new TextInput("1", "Please enter your name");
// Create a new instance of FormMessage

let formMessage = new FormMessage(
"receiverId",
CometChatUIKitConstants.MessageReceiverType.user,
"Title",
[nameInput],
submitButton
);

CometChatUIKit.sendFormMessage(formMessage)
.then((message) => {
console.log("Form message sent successfully", message);
})
.catch(console.log);

Card Message

This method allows you to send Card Messages which are the extension of Interactive Message

import { CometChat } from "@cometchat/chat-sdk-javascript"; //import sdk package
import { CometChatUIKit } from "@cometchat/chat-uikit-react"; //import uikit package
import {
CometChatUIKitConstants,
ButtonElement,
CardMessage,
} from "@cometchat/uikit-resources"; //import shared package

const receiverID = "UID";
// Create instance of ButtonElement for card actions
let cardAction = new ButtonElement(
"1",
new APIAction("https://example.com/api", "POST"),
"Click Me"
);
// Create a new instance of CardMessage
let cardMessage = new CardMessage(
"receiverId",
CometChatUIKitConstants.MessageReceiverType.user,
"This is a card",
[cardAction]
);

CometChatUIKit.sendCardMessage(cardMessage)
.then((message) => {
console.log("card message sent successfully", message);
})
.catch(console.log);

Custom Interactive message

This method allows you to send Custom Interactive Messages which are the extension of Interactive Message

import { CometChat } from "@cometchat/chat-sdk-javascript"; //import sdk package
import { CometChatUIKit } from "@cometchat/chat-uikit-react"; //import uikit package
import {
CometChatUIKitConstants,
ButtonElement,
CardMessage,
} from "@cometchat/uikit-resources"; //import shared package

const receiverID = "UID";
// Create a new instance of CardMessage
let customMessage = new CustomInteractiveMessage(
"receiverId",
CometChatUIKitConstants.MessageReceiverType.user,
json
);

CometChatUIKit.sendCustomInteractiveMessage(customMessage)
.then((message) => {
console.log("CustomInteractive message sent successfully", message);
})
.catch(console.log);